Saimia Fine Art students visit our Ikuinen Gallery!


Ikuinen Gallery
Under Construction
Exhibition by Saimaa UAS Fine Art Students
December 13 - January 24 2013
Mon-Fri 12-16
Finlaysoninkuja 3


On December the 12th the exhibition “Under Construction” opens at TAMK’s Ikuinen Galleria. The artists of the exhibition are the art students from Saimia University of Applied Sciences and the exhibition is result from the collaboration of both Imatra and Tampere art departments.

The idea behind the exhibition is to have a look at what’s happening in the art field today in the art departments around Finland. The collaboration between the TAMK and Saimia art students began last summer when the both universities had an art fair together in Stockfors, Pyhtää. The project tries to create collaboration between the art departments while the art education is been ran down. There are already been discussions on the next art attack, this time the students of TAMK will have their exhibition in Imatra.

In the Under Construction-exhibition there will be art pieces from nine art students. There are going to be traditional as well as digital paintings, installations, digital photography, prints and sculptures.

The openings will be at Ikuinen Galleria at Wednesday the 12th on December (12.12.2012) at 4pm. The exhibition will be open until the 24th of January. The gallery is closed due the holidays 22.12.2012-6.1.2013.

Susa Laamanen
Saimia University of Applied Sciences
|||
Previous exhibitions in Ikuinen Gallery
Ikuinen Gallery 
|||
Ikuinen gallery is a contemporary art project space located in the old factory complex Finlayson in central Tampere. The gallery is run by a board of fine art students in Tampere UAS School of Art and Media as part of their study program.
Ikuinen gallery’s main focus is in presenting interesting and high quality student work, whereas work from other art school students and teachers as well as visiting artists are regularly also at show.
|||





My name is Pasi Pitkänen and I am currently finishing up my 'Digital Sound and Commercial Music' studies  at Tampere University of Applied Sciences. During the first two years I gained a lot of new skills, knowhow and experience with recording, manipulating, mixing and mastering various audio content for films, games, advertisement etc. The first two years also helped me to gain confidence and apply to study game audio abroad. I spent the whole third year studying 'Creative Sound Production' at Abertay University in Dundee, Scotland.



The third year in Scotland and especially the first two years of 'Digital Sound and Commercial Music' really made me ready to pursue a career in game audio. I currently work for Rovio Entertainment Ltd. as a Junior Sound Designer and I can happily say that I make my living by creating sound effects, Foley and music for games and other projects.



My normal day at work usually consists of recording, manipulating and mixing sound effects for projects that are in production. I have an acoustically treated recording room where I set up my microphones whenever I need to record raw audio material. The quiet recording room and the great microphones enable me to gather high quality audio material for projects. I try to make sure that each sound effect that I make has that personal touch in it but sometimes you have to go 'hybrid' and layer your own recorded sounds with sounds from commercial sound effect libraries.

The other side and maybe the most important part of my work is preparation / scheduling. Whenever I start a new project I make sure that I create and prepare all the documents that I need to successfully complete the project. This usually consists of making the audio asset list with the production team and also preparing my personal time table. By making these two important documents I know exactly what I am doing and when I am doing it. It also makes my workflow faster and a lot easier, so I can't complain.

I am currently living my dream by making audio content for games and I honestly think that I would not be here without the knowledge and practical knowhow I gained during my 'Digital Sound and Commercial Music' studies.



Text by Pasi Pitkänen, student of Digital Sound and Commercial Music at TAMK.

Want to study Music Production and Game Audio?
Application Pre-task for Media is on-line here!

Texts about application to our Degree Programme in Media:


by Yonathan Wolowelsky

Slush is a two days start-up conference which was organized this year at the old Cable Factory in Helsinki. This year the Media program sent a small delegation of students and a teacher to participate in the first day of slush, which included the SyysGraph event (the Finnish SIGGRAPH autumn event) and the first glance to the new Jolla’s “Sailfish” Mobile OS User Interface.

The delegation members at the old cable house entrance


Tens of start-ups stands, hundreds of presentations, from Nokia, through HTML5 games to new recycling technologies. But what was definitely the most significant presenter for us was Jolla Mobile’s creative director and the design staff members.

HTML5 is the future, also in games

For a quite long time people around the globe are waiting to see what this small Finnish company will come up with, especially since the Jolla employees insist to keep their product’s look and features as a secret as possible. We tried to go to Jolla Mobile's stand to ask what for more information about this new mobile operating system, but all we got for an answer was free stickers, a sour Finnish face and a tagline, “It’s unlike”.
Jolla’s stand. Sour face and free stickers
Jolla’s UI presentation

Another remarkable showcase during SyysGraph was the Kinected stories, an interactive storybook for children using Kinect technology and designed by former TAMK Media student Mari Huhtanen.

Eat more cupcake!

The delegation’s members were happy with the Helsinkian hospitality at Slush, even though an violence incident almost occurred when we came to the understanding that alcoholic drinks will not be served this year.
|||
Slush
Jolla
SIGGRAPH
|||
The author is student of TAMK UAS Degree Programme in Media
Read more stories by and about the IMPs, the International Media Programme students


DESIGN ON TAMPERE
Design market Christmas
December 9 11 A.M. to 6 P.M.
Pakkahuone and Klubi
Tullikamarinaukio 2
Free admission

More than 60 designers are introduced today at the Design Market which also features workshops. TAMK Fine Art students' Ikuinen Gallery is also there with the fabric installation Snowfall by Anu Mustonen and Eve Heino.

http://designontampere.com/
|||
Also remember the Christmassy art market by Ikuinen Galleria still open today 12 A.M. to 4 P.M.

Ikuinen Gallery Christmassy art market