...Was
the best! Is that enough for you? No? Ok.
It was
absolutely thrilling to hear that we would get to attend The NordicGame Conference this year. I knew there was a lot of new and
interesting stuff to be seen, but it was even better than I expected.
We took
the plane from Helsinki Vantaa to Copenhagen Kastrup and from there
we continued by train across the puddle to Malmö, Sweden. Even
though we missed the first day of lectures and workshops, we still
were in time for the ”Indie Game Night”- party.
The whole
idea of the party was networking and voting for this years Nordic
Indie Sensation! The selected nominees had booths where you could
test the actual games and chat with the developers. The games seen in
the party were: Among
the Sleep, Chronology,
Else(Heart.Break()),
Future
Unfolding, Goat
Simulator,
Orbit, Savant
– Ascent and
Shiftlings.
During the next two days there were spectacular speakers, but I'm
only going to mention a few of my favourites here.
There was
many interesting tech lectures, but two of them were especially
interesting from the artist and designer point of view. Those were
the ”Magic of Unreal Engine 4” and ”Snowdrop - A
smarter engine for the next generation” both are amazingly user
friendly engines for designers and they meet the requirements of next
gen games. Sjoerd ”Hourences” De Jong talked about Unreal 4 and
how they have used it in their new project ”Solus”.
He showed the audience the demo
and broke it into pieces to demonstrate how much you can do in Unreal
4 without writing a single line of code.
Massimo
Guarini's ”LOVE ME, BABY - Quest for Emotional Design” lecture
had really interesting
points
about communicating feelings and using them as part of the game
design. It's amazing how much you can communicate without using any
words and how much people, who aren't even gamers, can understand of it if
it's done right. In my opinion this lecture offered a great new
perspective for game designers and how you shouldn't explain
everything to the player. Let them feel it instead!
Check out the trailer! |
Nordic
Game Gala Night and Dinner was very interesting and great fun. The
award ceremony was interesting to see and I think that at least some
of the awards went to the right people! Here you can see the winning
nominees:
Best Nordic Game -
“Resogun”, developed by Housemarque
Best Nordic Children’s Game -
“My Little Work
Garage”, developed by Filimundus
Best Nordic Handheld Game -
”Year Walk” developed by Simogo
Best Artistic Achievement - The
music puzzle game “140”, developed by Jeppe Carlsen
Best Nordic Innovation Award -
”Device 6” developed by Simogo
Nordic Indie Sensation Award -
“Among the Sleep”, developed by Krillbite
And
Lastly! Here is the crown jewel of the conference. My absolute
favourite ”Killing
the Games Industry” by Ste Curran. He
reminded us what's it all about.
Definitely worth the whole 52:46 minutes! |