People trying the games made by the Game Academy students, what a turnout!


The second day of the iWeek started with the continuation of the workshops from the previous day. In the United Studios the students from the Game Academy showcased the games they have been working on. Later you could try the games in the orange lobby where also the Virtual Gallery could be experienced. Some of the games shown were about jousting, breaking stuff as a cat, a multiplayer FPS with water guns and being a thief.

During the day in the United Studios there has been quite many musical performances by a variety of artists and bands from different countries as well as poem reciting. There has also been some lectures about music related topics such as karaoke diplomacy. Today is definitely full of music and chilling to the tunes.

Catalan musician Xavi presenting his first EP "Full Honesty".


You can find amazing exhibitions and installations all over the school. The second floor showcases most of the exhibitions. The installations of the advanced sound design workshop 2018 can be found in both the first and the second floor. 

The installation by Aaro Arvola named Rough mixdown can be found on the first floor in the orange lobby. On the second floor there are the Disco box done by Eetu Tähtinen in the rooms 20019 and 20018 and the Disorder simulations by Polina Hameltoja and Pauli Ondruska in the room 20011. 

Liya Pirkuliyeva experiencing the Advanced Sound Design workshop piece "In heaven, all they talk about is the ocean" done by Kate Vasileva.

There’s the UNPOLISHED exhibition which features photo art from the photography minor and takes place in the 2nd floor corridor during the iWeek. In the photography study module students created a photo art book on a topics chosen by them. Themes of projects vary from a haptic taste of chocolate to the existence of human in the universe. 

The other exhibition WET PAINT showcases drawings and paitings in Mediapolis 2nd Floor, rooms 20012, 20034, 20063 and 20064. The pieces of works are done by the students in the Drawing and Painting minor.

“Like wet paint, we are fluid and unfixed. Fresh and new, anything is possible.”
A quote from the students.

The last performance of the day is by none other than our very own Eeverest, Niko Mansikka-aho. He’s a Finnish student at TAMK Music Production study path who has been working as a DJ and a producer and is based in Tampere. So hope everyone is ready to dance to his music!

And as in the last post, here are some summaries about the ongoing workshops. Hope everyone is enjoying and gaining information and skills from the ones they are participating in!

"Connected Neighborhoods: diverse_CITY" - by Graham Cooper, Martyn Thayne (University of Lincoln, UK) and Anne Karen (Academy of Pop Culture, Hanze University, NL), from Wednesday to Thursday between 9 am and 4 pm.

This workshop is about exploring the global / local landscape and look at the key players / participants / neighbours in a collaborative manner. The landscape is ever expanding and increasingly diverse. The participants of the workshop will use design and discussion to explore and celebrate the different aspects of the cities. The task is to use playful and creative means to showcase the diversity within our surroundings.

“Jugaad: create or transform basic objects using trash materials!” - By Tibor Kecskes (TK Studio), from Tuesday to Thursday between 10 am and 4 pm.

Jugaad is a wide spread activity especially in the developing countries for upcycling broken constructions or creating basic objects using trash / simple materials. The idea is to support upcycling / repairing items instead of throwing them away. The results of the creative minds and able hands of the participants will be shown in the form of an exhibition and / or presented. It’s interesting to see if they can see the hidden potential in so called trash objects and materials!

"Citizen journalism in the age of live streaming" - by Yuwei Lin (University of Stirling, UK), Tuesday to Thursday from 9 am to 12 pm.

If you have ever wanted to learn how to report an event live this workshop is for you. The event can be anything and in the workshop there will be used a variety of social media tools to explore the possibilities. The participants will go through how to prepare, what to cover, how to source the content, maintain audience interests and ethics around live reporting.

Be sure to follow the Facebook page of the TAMK 11th International Week for more live updates during the week. Also, there will be a summary posted about the daily activities every evening in the TAMK Arts and Media blog.



It's time for the Mediapolis Game Jam, where people who like to make games gather together for one hectic weekend.



Each participating small team consists of people with various skills, like programming, level design, visual design, animation or sound design, and the goal is to get a game done within 48 hours, no more no less.



The participants of the Mediapolis Game Jam have a score of virtual technology they can use for their games: a technodolly, a technocrane, a virtual studio, several brands of virtual reality goggles, and as a cherry on the cake, a motion capture studio.



The Mediapolis Game Jam is organized by Finnish Game Jam ry, Technopolis and The Tampere University of Applied Sciences. YLE online is there for the whole weekend, showing the highlights of the jam. New articles and videos will be added to the YLE web pages up until the end of November 2015.



...
Suomeksi:
Mediapolis Game Jameilla 20.-22.11. pelintekijät kokoontuvat yhteen suunnittelemaan ja luomaan uusia pelejä jamihengessä. Osallistujat jakautuvat pieniin ryhmiin, jotka koostuvat pelisuunnittelun eri osa-alueiden taitajista. Kunkin ryhmän tavoite on tehdä peli valmiiksi 48 tunnin aikarajan puitteissa.
Mediapoliksen jameissa ryhmät hyödyntävät pelin tekemisessä virtuaaliteknistä elokuva-alan laitteistoa. Mukana on Technodolly, Technocrane, virtuaali- ja motion capture-studiot sekä virtuaalilasit.
Tapahtuman Ylen kanssa yhdessä järjestävät Finnish Game Jam ry, Technopolis ja Tampereen ammattikorkeakoulu.
Ylen verkkotoimitus seuraa hektistä tapahtumaa paikan päällä koko viikonlopun ja taltioi jamien kohokohdat. Sivustolle päivitetään uusia artikkeleita ja videoita aina marraskuun loppuun saakka.

Only a couple of weeks before the conference, our team of Stardust Galaxy Warriors received a letter from the organizers. We were invited to represent and showcase our game (in its current state) during the Casual Connect 2015 conference in the "Indie Prize Europe 2015" section. The offer extended to all seminars, networking events, meals and programs for two people from our team. The three-day event took place in the center of Amsterdam at the iconic building of Beurs Van Berlage between the 3rd and 6th of February 2015.




Petteri and me made a quick decision, booked the flights and eventually started to prepare for the event. Thanks to the big effort from everyone in our team, we had quite some cool stuff with us as we arrived in Amsterdam. We had our "CC special" t-shirts, some badass stickers and flyers to hand out and even our first character-reveal trailer got rendered in the last minute. Most importantly though we had a playable build with four controllers ready for some play testing.


The table spots were not all random, we were naturally proudly part of the "Finnish cluster" and as such we made good friends with the cool guys and fellow devs behind the games like: Pako, Ancestory and the Masterplan, just to mention a few.


We had three long days of introducing ourselves, explaining our visions to various visitors at our stand and making folks play our game all the time. Countless people were passing by at our stand, from game enthusiasts, through publishers and investors, to fellow developers. We never knew who is going to come by next. At times, judges would show up to test the game and get to know our concepts and the team. In this huge whirl of crowd we have received everything from harsh critique, loving and nostalgic support to valuable and potential contacts from all around the world.
The days were also packed with programs, speeches and seminars. These sessions were held by experienced professionals or even young and successful Start-ups who had something to share with us. The presentations were categorized into couple of interesting main themes like: Next-Gen Design & Research, Development & Production, Advertising, Monetization & Retention, Industry Insights and many more. We were obviously more or less pinned to our spot but even like that, we managed to get into some of the more interesting presentations.


The organizers were extremely generous, not only providing us with this opportunity to attend but also taking care of us indies, very well. Throughout the whole three days. We were constantly catered with meals and drinks in the daytime and in the evenings we were invited to some all-inclusive first class clubbing. These evenings are very much part of the networking process, so we made sure not to miss any of these parties.


The Casual Connect naturally ended with the price ceremony where games were nominated and winning in many different categories like, audio, narrative, graphics, game feel, etc. Despite of seriously drawing the attention of some of the judges and so many others, who have got to play our game, we were not nominated. Seeing all those ready-made and polished, awesome games, I was not that surprised that our game, which was at around 30 % in the development, was not able to compete just yet. We were very happy to show what we currently had, gain and receive all those new experiences and advices, make great contacts and we are already excited to return next year, with our perfected and complete game to kick some serious casual ass!


Our team is currently developing at Protomo and we like to welcome anyone who is interested in us, in the development or just would like to talk with us for a cup of coffee. Our game, Stardust Galaxy Warriors is on Steam Greenlight at the moment, waiting for some more votes and comments. We need all the support and personal feedback from you, so please, vote for us and come, see us!


Szabolcs Sarosi 09.02.2015